![]() ![]() However, since wind has almost no impact and adding that "feature" would be a headache and slow the game. ![]() So, sure, it's technically not 100% true to reality. In a game that is seriously not about flight, having this extra check to make sure all aircraft are going the same direction seems to me like a recipe for massive frame rate loss. However, at any given time, taxiways *are* one way. Take a look at any airport and you will see high-speed taxiways leading off the runways to a second taxiway heading both directions from the runways, check out Atlanta Hartsfield on Google Maps using satellite imagery (I have flown in and out of that airport many times over the last 40 years) and lived there when they added a 5th runway, as well as being former aircrew on helicopters). While Ground Control may keep traffic one way, once wind direction changes, that goes out the window and planes will travel on taxiways going the opposite way. After plopping the terminal, the other assets are disabled in the menu. But, plopping the terminal does not unlock the rest of the assets. That box is checked off when I check the status of the airport area, so the game recognizes that I built a terminal. After that I quit without saving because of the deathwave.Yeah, no. Since the patch came out, I can create an airport district, and I can build a terminal on it. And then I couldn't continue either sections of track I'd built. Was running track across the water then had to demolish some unconnected track from a previous attempt to join the two. But the mod is actually much more comfortable than the vanilla tool. I had run elevated track to the edge of the water on the other side of the on the other side of the second screenshot. 1 Ten Finger Keyboard Warrior 4:06am u saying i can not build a vanilla airport seriously 2 Apop85 4:23am you also can flatten the terrain with the vanilla terraforming tool. Some areas experience high traffic, but nowhere experiences gridlock because there's loads of public trnasport and therefore traffic keeps moving Got fires breaking out and not being dealt with even though there are so many fire stations everywhere with good traffic access. You'll find it much easier to start your track from the last pillar of the elevated track and raise or lower it to the ground from there, than trying to connect from the ground to the elevated section.Įverybody's dying atm even though the crematoriums have space, traffic doesn't back up except for one lane on one road. ![]() ![]() Originally posted by grapplehoeker:Screenshot please. ![]()
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